Mechanics Guide

This page is protected as it is meant to be purely informational, rather than speculative, and all relevant information is already added. If you'd like to suggest an edit to this page, feel free.

This guide to mechanics is split into three parts: Commands, Weapons, and Casting. Pages on lore for magic, history, and the world can be found in the provided links.

Magic
(See Casting for a complete guide.)

Games
The Land of Souls has multiple games which it supports through certain commands, including (whatever x board game we include) and Tashket, a traditional Irkhilakhu betting game. see the games page for more details.

Weapons
There are 6 melee weapon types, as well as 6 different material types (contrasting from vanilla Minecraft's two melee weapon types and five material types). They are: Dagger, Scythe, Sword, Spear, Greataxe, and Warhammer, and wood, stone, gold, iron, gilded iron, and adamant. Gold, as well as "gilded" materials, respond to magic with enhanced properties. However, adamant, the strongest and densest of the metals, is unable to be gilded; the technique for such forgery has long since been lost to the ages.

Dagger
(INSERT CRAFTING RECIPE)

The dagger is a fast, low-range weapon that is able to deal in high damage, for those skilled enough to land a hit. Damage and skills both scale with dexterity.

Material Statistics
(Table)

Skill Tree
(INSERT COMPLETE LEVELLING TREE)

(INSERT TABLE WITH SKILL NAME, DPS, EFFECTS, SP/AP COST, AND DESCRIPTIONS.)

Scythe
(INSERT CRAFTING RECIPE)

The scythe is a fast, standard-range that is deals low damage but hits with incredible speed.

Material Statistics
(Table)

Skill Tree
(INSERT COMPLETE LEVELLING TREE)

(INSERT TABLE WITH SKILL NAME, DPS, EFFECTS, SP/AP COST, AND DESCRIPTIONS.)

Sword
(INSERT CRAFTING RECIPE)

The sword is a mid-speed, standard-range weapon that deals good damage. It is a staple among knights and travellers; one can never go wrong with a trusty blade.

Material Statistics
(Table)

Skill Tree
(INSERT COMPLETE LEVELLING TREE)

(INSERT TABLE WITH SKILL NAME, DPS, EFFECTS, SP/AP COST, AND DESCRIPTIONS.)

Spear
(INSERT CRAFTING RECIPE)

The spear is a mid-speed, long-range weapon that deals standard damage. It benefits from keeping the enemy at a distance, and is tailored to do everything it can to keep them so.

Material Statistics
(Table)

Skill Tree
(INSERT COMPLETE LEVELLING TREE)

(INSERT TABLE WITH SKILL NAME, DPS, EFFECTS, SP/AP COST, AND DESCRIPTIONS.)

Greataxe
(INSERT CRAFTING RECIPE)

The greataxe is a mid-low-speed, mid-range weapon that is able to deal in heavy damage. It is made for reckless fighters who are willing to sacrifice their defence to land a hit, leading to its popularity among berskerkers.

Material Statistics
(Table)

Skill Tree
(INSERT COMPLETE LEVELLING TREE)

(INSERT TABLE WITH SKILL NAME, DPS, EFFECTS, SP/AP COST, AND DESCRIPTIONS.)

Warhammer
(INSERT CRAFTING RECIPE)

The warhammer is a slow weapon that deals heavy damage. Designed for those able to take a hit and give it, too, it is the epitome of tanking.

Material Statistics
(Table)

Skill Tree
(INSERT COMPLETE LEVELLING TREE)

(INSERT TABLE WITH SKILL NAME, DPS, EFFECTS, SP/AP COST, AND DESCRIPTIONS.)

Battlemagic
Battlemagic is the type of magic utilized by those with skill in both weaponry and Arcana. It mixes weapon-specific magic with general enhancement spells to create a unique playstyle tailored towards the user. It also tastes great on crackers!

(INSERT TABLE WITH SKILL NAME, SP/AP/PRIORKNOWLEDGE REQUIREMENTS, WEAPON AVAILABILITY, DPS, EFFECTS, AND LORE DESCRIPTIONS)

Bows
The LoS skill-system also features bow-specific abilities, which, although should not be used in isolation due to their limited short-range ability, work a charm in battles and long-distance fighting.

Casting
Although skills and magic use the same system to cast, it is useful to separate them in order to highlight the specificities affecting each system. The commands for managing abilities in this plugin are:

/levelgui -- opens the levelling GUI

/blacklist (to be replaced by /bind and /unbind )

Right click to scroll through skills bound to an item, and click q to cast. If you want to drop your item normally, bind "none" to it and select that.

Organizing your Skills
Currently done alphabetically, but that's annoying as heck.

Skill Casting
(PICTURE OF MELEE LIST AND RANGE LIST)

Skills are weapon-specific abilities that can be bound to whatever weapons they are available on.

Magic Casting
Magic (Including Battlemagic) can only be casted on certain types of items, that is, any weapon made with gold. Those who wish to cast without a weapon may use the staff, which is crafted as follows:

(STAFF RECIPE)

Weapons can also be "gilded" in order to wield magical effects, which is done as follows:

(GILDING RECIPE)

Gilded weapons possess weaker magical abilities than gold weapons, but have a higher

Levelling Details
How do you level? What does levelling affect? Should be a short section, and people can figure it out from the in-game attribute descriptions as well.